![]() ![]() It took three years to get the game out in a mostly-finished state, where it took a long time to get traction in the marketplace. Around 2001, White Wolf partnered with Troika Games to try again – this time taking the ultra-ambitious route of mimicking cult favorite Deus Ex. This was a party-based RPG with some engaging settings, but ropey AI that made it frustrating to play. White Wolf initially sought to bring its pen and paper series World of Darkness to video games with Vampire: Redemption.
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